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Reviews of APB: All Points Bulletin

Testseek.com have collected 43 expert reviews of the APB: All Points Bulletin and the average rating is 63%. Scroll down and see all reviews for APB: All Points Bulletin.
 
(63%)
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  Published: 2010-08-10, review by: atomicgamer.com

  • Abstract:  At this year's E3, RealTime Worlds' action MMO All Points Bulletin was one of the most promising contenders. Designed by crime game expert, David Jones of Grand Theft Auto fame, it presented us with an action-heavy, stripped down take on the MMORPG,...

 
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(70%)
 
  Published: 2010-08-06, review by: strategyinformer.com

  • Still, with overhauls of several game mechanics, including shooting,  already in the works, you can't help wonder what Realtime World's plan was here. Did they hope people wouldn't notice its shortcomings? Where they conducting some kind of experiment? Di...

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(60%)
 
  Published: 2010-07-14, review by: videogamer.com

  • Brilliant design tools, Great concept, Poor driving and shooting mechanics, Tedious Missions...

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(50%)
 
  Published: 2010-07-12, review by: gamezone.com

  • Abstract:  For years, speculations about a Grand Theft Auto MMO have been buzzing around, enticing fans of open-world chaos. Despite coming up in the rumor mills nearly every other week, the game has never materialized, allowing Realtime Worlds’ All Points Bullet...

 
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(65%)
 
  Published: 2010-07-10, Author: Kevin , review by: cnet.com

  • Abstract:  APB is a fascinating, sometimes fun, and very troubled team-focused third-person shooter that occasionally drops moments of intense joy in the midst of its major flaws and frustrations. You may have heard it touted as a massively multiplayer online sho...

 
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(65%)
 
  Published: 2010-07-09, review by: ign.com

  • Maybe you’re the kind of person who can play the same Counterstrike map for hours and hours, and you won’t mind paying a little extra every so often for persistent character growth and maps that are much larger than normal. I’m not that person. APB was...

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(77%)
 
  Published: 2010-07-09, review by: gamespot.com

  • Fantastic customization options let you stand out from the crowd, Occasionally incredible moments of teambased action, The backup system is a great idea, Rewards come at a smooth pace.
  • Fundamental imbalances and flawed matchmaking lead to lots of frustration, Missions get very repetitive, very fast, Shooting and driving are both under par, Broken voice chat.
  • APB delivers periodic awesomeness, but fundamental imbalances and repetitive objectives make this persistent-world shooter a tough sell. ...

 
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(65%)
 
  Published: 2010-07-06, review by: 1up.com

  • Abstract:  In my three years of writing for 1UP, APB may be the first game to make me seriously question my sanity. After sitting down with what promised to be an experience full of potential, I walked away from my first few hours a broken man. This was what Real...

 
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(38%)
 
  Published: 2010-07-06, review by: gamervision.com

  • Abstract:  Realtime Worlds has been busy. After shipping Crackdown for the Xbox 360, they decided to create something a bit more ambitious. With David Jones, one of the creators of the original Grand Theft Auto, handling lead design duties, the developer has been...

 
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(70%)
 
  Published: 2010-07-03, review by: Play.tm

  • Abstract:  I imagine - and I don't think I'm making too wild an assumption here - that a lot of people are going to really aggressively hate APB. When the beta's NDA lifted, and players could begin legitimately discussing their experiences, word was mixed at best...

 
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(45%)
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