Abstract: It's strange, really -- by all accounts, I should not want to spend time in the world of Darksiders II. While the visuals aren't bad by any means, the heavy-metal character designs and stereotypical level motifs don't scream inspiration. And the wet bl...
Excellent varied mix of platformer, puzzler and brawler, great graphics
Doesn't really bring anything new to gaming
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Published: 2012-08-14, Author: Michael , review by: nerdreactor.com
Abstract: When trying to classify a game such as Darksiders II, it can be very confusing because of just how many influences the title draws from. Do we call it an action game because of the Devil May Cry and God of War inspired combat system? Do we call it a RPG b...
Abstract: Darksiders proved that you can successfully combine a mature storyline with Zelda-esque dungeon gameplay and some fast paced God of War combat. Vigil Games stepped it up for Darksiders II, adding even more content, a bigger map, more moves, a loot system...
Published: 2012-09-21, Author: Kevin , review by: cnet.com.au
Fluid, colorful action that evolves over time, Clever, progressively more challenging environmental puzzles, Allure of new, cool loot pushes you onward, Expansive adventure, with lots of dungeons to explore, Great audiovisual presentation sets the right a
Some performance and technical issues, No proper visual customization options, Disappointing bosses, especially the final boss
Darksiders II merges action, exploration, and loot-driven progression into an excellent and sizable adventure....
Abstract: DateJuly 26, 2012 - 10:54AM Read later Haven't we all had the perverse fantasy of being Death and swinging your oversized scythe into the face of a 20 foot tall golem? No? Just me then, I suppose. Still, if that piques your interest at all, then ...