Color, or black and white. Paris is stunning in both, Finally playing the good guy in an openworld sandbox, So many nasty Nazis to kill in so many nasty ways
Gameplay especially stealth can be frustrating, Forced gratuitousness, The slight unfinished feeling. RIP, Pandemic
Abstract: The Saboteur presents a roller-coaster of a story, wrapped in a moodily rendered black and white Paris, which blossoms artfully into colour as you travel the city completing a diverse range of enjoyable missions. Sure, the mechanics are flawed at time...
Huge game world to explore; plenty of side missions and objectives; cool perks system.
Controls for driving, climbing and aiming controls isn’t great; Stiff character animation; badly implemented cover system.
Overall, The Saboteur really feels like a mixed bag of goodies. It borrows ideas from other popular games but doesn’t implement them well. The driving conrtols in the game feels as stiff as some of the character animation. And climbing buildings is...
auch für größere Gruppen geeignet, mit Verräter-Mechanik, einfache Regeln, bringt Viel- und Gelegenheitsspieler zusammen
in kleinen Gruppen nicht ganz so spaßig
Mir hat Saboteur: The Lost Mines genauso viel Freude bereitet, wie schon die vielen Vorgänger. Das liegt natürlich auch daran, dass am Grundprinzip des Spiels nicht viel gedreht wurde. Der zwergische Charme findet sich auch in The Lost Mines wieder. Die...