Abstract: As a kid, I slipped into the car and pretended to cruise the highways while activating imaginary weapons. Invisible missiles decimated opponents as I zipped past fiery wreckage. I activated my nitrous – cruise-control – and watched the competition fade...
Blur is to racing games what Modern Warfare was to shooters. It easily combines the solid racing action we've come to expect from Bizarre Creations with power-ups that provide plenty of depth and options in the game. More significantly its the multitud...
Abstract: Bizarre Creations knows how to make a killer racing game. With games like Metropolis Street Racer and Project Gotham Racing, this Liverpool-based game developer knows a thing or two about making a worthwhile racing game. After a three year break, Biz...
Published: 2010-05-25, Author: Tom , review by: cnet.com
Abstract: Blur answers the long-contemplated question: What would happen if a speeding Renault dropped a land mine in front of a gaining Nissan at 130mph? The answer is, of course, a massive wreck, but it's only now that Blur has merged the real-life cars from P...
Driving is smooth and responsive, Weapons add a burst of energy to the standard racing action, Rewards system makes game difficult to put down, Indepth multiplayer mode is easy to lose hours to, Wide variety of tracks and cars.
Splitscreen mode is stripped, Level cap is too low in singleplayer.
This fast and exciting racer continually finds a way to keep you circling around for another lap....
Abstract: May is shaping up to be the biggest month of the year for game releases…so far. There are at least six major titles coming out all within weeks of each other and Blur is just one of many games competing for your attention and your dollar in the stores ...
Up to 20 cars on screen, out of 50 licensed vehicles. The combat is balanced, tracks are logical and the career progression mode is carefully considered. Online multiplayer works well, as does the split-screen mode.
AI is perhaps a bit over the top. Graphics are meh. Car customization is non-existent.
Too chaotic for some, powerups don't quite gel with the racing, frustrating at times
Great fun and plenty of modes, options, cars and mods to keep you interested for sometime, however the powerup racing balance misses its mark leaving a good game that could have been a great one...
Abstract: Published June 15th 2010. Written by Ian Dickson. You’ll no doubt hear a lot of people describing Blur as Mario Kart with real cars; ignore them, they’re wrong. Despite the marketing team’s efforts to depict Blur as an edgy alternative to Nintendo’s ti...