Abstract: Okay, listen.Listen.It's not cool for reviewers to discourse on videogame violence. Outside of an academic setting, you'd never hear me give an opinion on whether violence in games is good, bad, or somewhere in between. I believe it's very important fo...
Abstract: If I ever said violence for violence sake made not a good game, then I am without a doubt wrong. Madworld has taken my jaded and bitter gaming soul (stricken sick by cheap imitations, god-awful movie licensed abominations, poor gameplay and dodgy conce...
Abstract: Forcing a signpost through a man’s face, then slamming him repeatedly against a wall of spikes. Tearing into a man’s chest with my bare hands, pulling his heart out, then crushing it right in front of him while he watches. Beating a man with a spiked c...
Abstract: Violence has a long tradition in artistic expression. From cave paintings, through war poetry, all the way to Saw IV - blood and gore have been part of entertainment for millennia. MadWorld proudly continues that tradition by being both ridiculously an...
Great audio soundtrack and commentary, Striking visuals, Excellent points system encourages you to experiment, Tons of brutal moves, Entertaining and unique boss battles
A few dodgy camera angles can cause frustration, Lockon mechanic doesnt always do what its supposed to
There’s just no other game quite like this and if you used to find sick pleasure in watching crappy digital sprites explode in a shower of pixelated giblets (or still do, in fact), Madworld will prove a veritable theme park for your warped sense of...