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Reviews of Banjo-Kazooie: Nuts & Bolts

Testseek.com have collected 46 expert reviews of the Banjo-Kazooie: Nuts & Bolts and the average rating is 77%. Scroll down and see all reviews for Banjo-Kazooie: Nuts & Bolts.
Award: Recommended November 2008
November 2008
 
(77%)
46 Reviews
Users
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0 Reviews
77 0 100 46

 

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  Published: 2008-11-11, review by: goodgearguide.com.au

  • Gorgeous visuals, cleverly written story, deep vehicle customisation options
  • Slightly repetitive gameplay, lacklustre multiplayer, a departure from franchise roots
  • Straying away from their platforming roots, Banjo and Kazooie branch out into the wild world of vehicular hilarity in this deep and satisfying effort from Rare. ...

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(80%)
 
  Published: 2008-11-01, review by: impulsegamer.com

  • Abstract:  Andrew Bistak8.0Banjo Kazooie returns to the console world after a lengthy absence and thankfully developers Rare are behind this latest epic to hit the XBox 360 in Banjo Kazooie Nuts & Bolts. Ever since we saw our heroes, they have become quite out...

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(80%)
 
  Published: 2008-05-15, review by: cnet.com.au

  • Abstract:  Banjo has awoken from a long hibernation and, along with his trusty sidekick Kazooie, is finally back in the saddle. Nuts & Bolts takes place eight years after the events in the Nintendo 64 title Banjo-Tooie. The duo has also brought some old friends, ...

 
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  Published: 2008-11-20, review by: gameplanet.co.nz

  • Fantastic vibrant graphics. Wacky environments to race your bizarre creations in. Multiplayer madness and ability to share your creations amongst friends. Nice physics that make all your creations handle differently.
  • Takes a while to pick up the parts to create more complex vehicles. Endless racings may become tiresome, although creating your own vehicles does help to avoid this.

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(85%)
 
  Published: 2008-11-05, review by: stuff.co.nz

  • Abstract:  Rare was the one company that developed with near unshakeable quality for the Nintendo 64, and their buy-out by Microsoft left some fans slightly bitter. That said, I dont think any of those that defected from the Big N to Microsoft during the follow...

 
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(90%)
 
  Published: 2008-11-03, review by: nzgamer.com

  • Abstract:  How many 64 fans went out and got themselves a 360? Whatever the figure, the reception of Banjo Kazooe: Nuts & Bolts could be dependent on it. Rare was the one company that developed with near unshakeable quality for the Nintendo 64, and their buy-out ...

 
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(90%)
 
  Published: 2009-01-28, review by: darkzero.co.uk

  • Abstract:  Banjo and Kazooie have spent almost a decade as a dusty old franchise stacked on a shelf in the back of one of Rare’s ideas cupboard. I can only imagine that a random Rare employee accidentally stumbled across it whilst rootling for a mop, and wondered...

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(80%)
 
  Published: 2008-12-08, review by: pocket-lint.com

  • Same old classic humour, robust vehicle design
  • Few game engine problems, twitchy vehicle handling
  • Comebacks are almost universally disasters in the gaming world, but Banjo Kazooie: Nuts & Bolts proves that not everything is set in stone...

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(80%)
 
  Published: 2008-11-14, review by: nowgamer.com

  • Nuts & Bolts is a fantastically fun game. It may threaten to overcomplicate itself from time to time, but it’s impossible to play and not come out with a smile on your face. 8.9/10Print this pageUser reviews (1)Share this pageNoticed something wrong...

 
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(89%)
 
  Published: 2008-11-11, review by: gamesradar.com

  • Most colorful game on 360, Rammed with experimental fun, Selfreferential humor
  • Ridiculously overcomplicated, Too much collecting, Not really a Banjo game

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(80%)
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