Abstract: 대전 액션 게임으로서 시리즈를 이어가며 20년 이상 역사를 이어온 게임은 매우 드물다. 그리고 여러 가지 시도가 있었음에도, 대전 액션 게임들은 대부분 '격투'로 귀결되었다. 격투에 이것저것 섞은 느낌이다. 무기를 휘두르며 자웅을 겨루는 게임은 드물었다. 격투게임에서도 무기 쓰는 캐릭터는 조금만 강해져서 템빨이라고 놀리기 일쑤였다. 그래서 난 소울칼리버를 좋아했다. 일단 어릴 적에는 유저들이 별로 없을 정도로 비주류라서 사람들이 잘 모르니까 모든 사람...
Abstract: 소울칼리버 시리즈는 나름 역사가 깊은 프랜차이즈다. 95년 출시된 소울엣지부터 치면 벌써 24년째 이어가는 장수 시리즈다. 주먹 대 주먹이 아니라 무기 대 무기라는 개념으로 매력적인 캐릭터와 더 매력적인 무기를 내세워 큰 흥행은 거두지 못하더라도 코어 팬층이 존재하는 게임이다. 소울칼리버6는 2012년 발매된 소울칼리버5의 정식 후속작으로, 지난 12월 최초로 공개됐다. 게임스컴 2018 반다이남코 부스에서 시연이 가능했다. 6에는 그리운 얼굴들이...
Another worthy entry into the series that still distinguishes itself from the rest. Diverse characters, unique mechanics, and pick-up-and-play nature make it extremely accessible. Despite a few fumbles in training modes and mediocre story elements, Soulca...
Abstract: I am admittedly not the most well versed in the lore of the Soulcalibur series, with Soulcalibur IV being the first I played back on the Xbox 360. I was immediately grabbed by the diverse character roster and the unique, weapons based combat that the game...
Published: 2018-10-27, Author: Lawrence , review by: gamingtrend.com
Easy to learn, hard to master combat system is rewarding, Fantastic animations, Engaging online
Dull storytelling, Combat horribly weighed down in single-player modes, Serviceable, but lackluster selection of modes
SoulCalibur VI's combat could crack even the toughest case of fighting game-phobia; it's strategic, fluid, and deep, but remains as accessible as ever. It's unfortunate that it's hampered by a lack of interesting modes, and that its hefty single-player of...
Abstract: In a world of fighting games, there are many that have their own unique qualities. Whether it's 2D or 3D, sometimes it takes using these unique features to stand out. While Bandai Namco has one of the top 3D fighters with the Tekken series, it isn't their...
Published: 2018-10-17, Author: Mike , review by: venturebeat.com
If you were ever a fan of the series, Soulcalibur VI will feel familiar and fun. And even if you're newer to the franchise, the relative simplicity of Soulcalibur's mechanics will make it easy to pick up and play.Despite going back to the beginning, Soulc...
Multilayered fighting game mechanics that are both intuitive and deep, Easy for newcomers to enjoy without investing lots of time into learning, Robust single-player offering that fleshes out the world of SoulCalibur
Story modes are very text-heavy, while fights are fleeting, Libra of Souls is lacking in variety, Some mechanics can feel at odds with each other