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Reviews of Supreme Commander

Testseek.com have collected 14 expert reviews of the Supreme Commander and the average rating is 57%. Scroll down and see all reviews for Supreme Commander.
 
(57%)
14 Reviews
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  Published: 2008-09-12, review by: strategyinformer.com

  • Abstract:  Generally speaking, PC-to-console ports, especially of the RTS variety, are generally considered sub-par by both the press and gamers. If one is to be honest, compared to it’s desktop-based big brother, the Xbox 360 version of Supreme Commander is but ...

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(68%)
 
  Published: 2008-08-12, review by: gwn.com

  • It was a good game before, and since its identical, its still a good game.
  • As far as good games go, this is essentially unplayable on the Xbox 360. Slowdown, crashing, poor interface are just a few of the problems.
  • Stick with the PC version.

 
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(35%)
 
  Published: 2008-07-07, review by: gamervision.com

  • Abstract:  Name: Supreme Commander Genre: Real Time StrategyPlatform: Xbox 360When Supreme Commander was released last year for PCs it was hailed as a breath of fresh air in the otherwise bland market of RTS games. Since the original Red Alert, the genre hasn’t p...

 
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(50%)
 
  Published: 2008-06-25, review by: ign.com

  • Abstract:  The argument in favor of bringing real-time strategy games to Xbox 360 is simple: Not everybody has a PC that can run every RTS, some of which require a high end setup. The Xbox 360 controller isnt ideal for games designed with a keyboard and mouse in...

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(45%)
 
  Published: 2008-06-25, review by: gamespot.com

  • Deep, massive gameplay, Awesome sense of scale, Decent control scheme.
  • Awful, indefensible technical issues pervade every aspect of the game, Broken artificial intelligence, Underwhelming visuals and weird sound issues.
  • Great strategic gameplay is dwarfed by embarrassing technical issues. ...

 
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(50%)
 
  Published: 2008-06-25, Author: Kevin , review by: cnet.com

  • Abstract:  Its hard to guess how a game like Supreme Commander for the gets approved for a retail release. Its a technical disaster, prone to frequent lockups, constant stuttering, and plenty of buggy behavior. These issues are maddening, because at its core, ...

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(50%)
 
  Published: 2008-06-23, review by: gamezone.com

  • Abstract:  Although Supreme Commander still contains minor flaws, the overall experience is very reminiscent of the PC version. If you love the real time strategy genre, you will probably enjoy Supreme Commander.

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(90%)
 
  Published: 2008-06-23, Author: Allen , review by: gamespy.com

  • Good control system and depth of strategy; enormous single-player missions.
  • Imprecise selection; transport-ferrying system; mediocre graphics; huge numbers of functionally equivalent units.
  • It took Halo to bring what had formerly been the exclusive province of the PC -- the first-person shooter -- to the console world in a way that made it easy to use and fun on a control pad. Since then, its seemed like only a matter of time before some...

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(60%)
 
  Published: 2008-06-23, review by: 1up.com

  • Abstract:  Supreme Commander may be one of the deepest real-time strategy games to show up on consoles, but it's far from the best -- it could've used a few more months of tweaks before requiring real-time-strategy fans to shell out the full admission price. As g...

 
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(63%)
 
  Published: 2008-06-23, review by: cheatcc.com

  • Abstract:  When Chris Taylor's Supreme Commander was released on the PC over a year ago, it received a warm welcome. Its main characteristic was its unbridled ambition. Most real time strategy games are overly concerned with resource management and creating speci...

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(48%)
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