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Reviews of Need for Speed Carbon

Testseek.com have collected 7 expert reviews of the Need for Speed Carbon and the average rating is 75%. Scroll down and see all reviews for Need for Speed Carbon.
 
(75%)
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  Published: 2008-04-24, review by: macworld.com

  • Mac-to-PC multiplayer support; variety of different cars to choose from; engaging storyline.
  • No MacBook support; a few spotty reliability issues.
  • Need for Speed: Carbon is a welcome new addition to the Mac fold, and one of EA’s most playable and fun titles of its new crop of Mac games. Recommend this story? 0NO 0YES Email Comment Slashdot Digg Del.icio.us Tags games Related Games Articles...

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(80%)
 
  Published: 2008-01-09, review by: maclife.com

  • Responsive, fun driving. Uses real-world cars. Deep story. Single-race modes. Free exploration mode
  • Slow performance and occasional bugs. Lacks widescreen support. Licensed cars don’t show much damage. Do we need ingame billboard for Intel and other EA games? Intel Macs only.
  • If you have a high-end Mac and a good controller, you’ll have a fast and furious good time with Need for Speed Carbon. ...

 
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(80%)
 
  Published: 2008-01-03, review by: mymac.com

  • Abstract:  Need For Speed CarbonCompany: Electronic Arts This is actually the second time I have written this review. You never read the first. The first few weeks of playing Need For Speed: Carbon was done using the keyboard as the controller, and in truth, it ...

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(80%)
 
  Published: 2007-12-26, review by: macnn.com

  • Abstract:  Apples move to the Intel platform created new opportunities for developers to use technology that allows Windows programs to be ported to the Mac with no modifications to the source code. Electronic Arts uses Cider from TransGaming, which loads a Wind...

 
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(70%)
 
  Published: 2007-10-22, review by: insidemacgames.com

  • Abstract:  BackgroundNeed for Speed Carbon is a fun and entertaining street racing game that is currently the latest installment in the venerable Need for Speed (NFS) series from Electronic Arts (EA). The original NFS debut for the PC and consoles in 1995. Since ...

 
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(85%)
 
  Published: 2007-10-05, review by: macnews.com

  • Abstract:  By Matt Sellers Forget The Fast and the Furious. You can live in your own muscle car world with Electronic Art’s Need for Speed Carbon. Here’s the premise of the game: you and your crew must race in an all-out war for the city (named Palmont C...

 
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(75%)
 
  Published: 2007-12-01, review by: expertreviews.co.uk

  • Abstract:  Early in his keynote speech at WWDC in June, Steve Jobs announced that EA was coming back to the Mac in a big way. He quickly moved on to preview Leopard and launch Safari for Windows, leaving little time for any clarification of what precisely EAs ...

 
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(60%)
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