I simply love this game. I have no other dance-type games with which to compare it, so the score is based exclusively on the joy that this game brings. It is both pure and unfettered, and it makes me feel like I am capable of doing “kid” things, agai...
Abstract: Ever find yourself sat around thinking what I really want to do is listen to some music, have a dance and perhaps be told I'm great at it? If so then you're exactly the target audience for Just Dance, the new Wii title from Ubisoft. Unfortunately howev...
Dances are well choreographed and suitably silly, Great fun at a party with the right crowd
Poor visuals, Motion controls fail to register correctly, Many game modes are too difficult, Lack of objectives and rewards in single-player, No way to download new tracks
Poor motion controls and wafer-thin gameplay make Just Dance a mediocre entry into the rhythm game genre....
Abstract: This is awful. The following is my review of Just Dance for the Nintendo Wii. It began as my pre-review rant that I normally write for games that blow this hard, but this time I couldn't help myself. This isn't for Edge or EGM magazine and even then I'...
Abstract: The Dance Dane Revolution (DDR) series has had gamers hopping on arrows in time to the beat of dance hits and j-pop for over a decade. But look up any YouTube video of a DDR champion, and you will see that there isn’t a whole lot of style or flourish ...
Abstract: Just Dance has all the right ideas, but all the wrong mechanics. Below average graphics and a flawed rating system were the difference in this game coming more dud than hit.
Abstract: Developers for every platform should recognize that Dance Dance Revolution (DDR) has set the standard for dance games, just as Guitar Hero and Rock Band define the genre of music simulation games. So when I slipped the Just Dance disc into my Wii, when...
Just Dance is a horrible and shallow game that barely functions in the manner it is supposed to. The motion detection only works about a third of the time, and the instructions at the bottom for what move you are supposed to do next are often out of sy...