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Reviews of Sakura Wars: So Long, My Love

Testseek.com have collected 19 expert reviews of the Sakura Wars: So Long, My Love and the average rating is 79%. Scroll down and see all reviews for Sakura Wars: So Long, My Love.
Award: Recommended May 2010
May 2010
 
(79%)
19 Reviews
Users
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0 Reviews
79 0 100 19

 

Reviews

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  Published: 2010-06-09, review by: destructoid.com

  • Abstract:  Let's face it: old games rarely withstand retrospective criticism. Many of today's classic titles and pioneers would be found nigh-unplayable by future generations of gamers, spoiled in part by modern titles that have learned from those same pioneers...

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(80%)
 
  Published: 2010-05-14, review by: Gamingnexus.com

  • Abstract:  How much interaction do you need to enjoy a game? I mean, is the simple act of pressing a button to advance some text boxes sufficient gameplay? I ask you, the reader, because from the outset of Sakura Wars: So Long My Love I felt I was playing someth...

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(92%)
 
  Published: 2010-05-14, Author: Shiva , review by: cnet.com

  • Abstract:  Sakura Wars: So Long, My Love is a strategy role-playing game that cleverly mimics Japanese animation, presenting a highly original and hilarious adventure. The game unfolds like an interactive anime, implementing wild situations and comical characters...

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(70%)
 
  Published: 2010-05-14, review by: gamespot.com

  • Entertaining plot and characters, Multiple dialogue paths and endings, Attractive animated sequences and portraits, Novel friendship concept.
  • Poor minigames, Limited exploration, Slowpaced, occasionally buggy combat, Lackluster 3D environments.
  • This amusing strategy RPG is as close as you're likely to get to starring in your own anime....

 
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(70%)
 
  Published: 2010-05-09, Author: James , review by: nintendoworldreport.com

  • Great characters and voice work, Highly replayable
  • No 480p or widescreen, ”What the hell” issues with the controls from the porting process

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(80%)
 
  Published: 2010-05-03, review by: blogcritics.org

  • Abstract:  Ever since the Super Nintendo console, Nintendo has been an innovative and creative company when it comes to the development of games. For instance, I recall playing the game Aerobiz where you have to manage a fledgling airline to become profitable and...

 
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(60%)
 
  Published: 2010-05-03, review by: gamertell.com

  • Interesting mix of actions to make choices and affect the story, interesting storyline divided into “episodes,” strategic battles work well and look great, multiple endings, photo sidequests and there are special codes for extra photos and extras. The storyline is cheesy, but in a good way. The occasional errand running is fun, and the free play mode where you can sort-of explore is neat.
  • Too few strategic battles and no Japanese language option. Can’t skip some repetitive animated sequences. Some people experience freezing or crashes, especially if they load saves from the middle of battles. (I didn’t, but I did witness it happen to a friend.)

 
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(85%)
 
  Published: 2010-04-12, review by: diehardgamefan.com

  • The Sakura Taisen series is considered to be one of, if not THE best, RPG series of all time when it comes to consistent levels of excellence and nothing showcases that aspect more than when Nippon Ichi can take a five year old PS2 game, port it to the...

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(100%)
 
  Published: 2010-04-08, review by: gamersdailynews.com

  • Abstract:  Version Differences and Non-Spoiler Notice: This review was done primarily using the PS2 version but the game is very similar on both systems. Nonetheless, a short chart at the end of the review will be provided to explain the differences since some of...

 
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(85%)
 
  Published: 2010-04-06, review by: ign.com

  • That's actually something I wanted to make sure I touched on. OCD superfreaks are going to go crazy trying to figure out the "right" way to talk to everyone the first time. It's impossible. Just go with it; often a "wrong" response offers clues on how ...

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(90%)
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