Testseek.com have collected 24 expert reviews of the Command & Conquer: Red Alert 3 and the average rating is 77%. Scroll down and see all reviews for Command & Conquer: Red Alert 3.
December 2008
(77%)
24 Reviews
Average score from experts who have reviewed this product.
Good storyline; interesting cut scenes; challenging enemy AI;
Performance issues; limited strategies
If you’re looking for a serious real time strategy experience, then you’ll find Command & Conquer: Red Alert 3 handicapped by limited strategies, clumsy and too narrowly focused units, and an art style more reminiscent of Rollercoaster Tycoon...
Abstract: With three fairly good real-time-strategy games already under its belt for the Xbox 360, EA LA pretty much has the genre nailed down on the consoles. Its latest game, Command & Conquer: Red Alert 3, tweaks the already finely tuned gameplay to near-perf...
Abstract: While certain issues are there, such as the lack of battling random people online or the slight framerate issues, other promising features have risen from the destructive ashes of rebuilding a franchise.
Engaging style and intuitive gameplay invite uninitiated console strategists to enjoy the previously PC dominant genre.
Still may not meet everyone's tastes, especially those who previously pointed and clicked their way through similar games.
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(80%)
Published: 2008-11-13, Author: Kevin , review by: cnet.com
Abstract: Where else but in the Red Alert universe could you pit transforming mechs against bears, or decide the fate of your mission by attacking floating fortresses with intelligent dolphins outfitted with sonic disruptors? Command & Conquer: Red Alert 3 doesn...
Story and cutscenes are wonderfully corny, Fully cooperative campaign gives standard missions new life, Each faction is fun to play thanks to cool, balanced units.
Drab, disappointing visuals, Fewer multiplayer modes than prior C&C games, No cooperative play matchmaking.
The Xbox 360 version of this humorous strategy game can be fun, but it falls short in a few key areas. ...
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(70%)
Published: 2008-11-12, Author: Allen , review by: gamespy.com
Great art and unit design; fun cut-scenes and story; solid strategic design; co-op mode; terrific music.
Simplistic single-player mission design; not much strategic depth; controls make for difficult micromanagement.
In the continuing quest to create the first great console RTS, the development team at EALA has been doing much of the heavy lifting through its newly revived Command & Conquer series. Their latest attempt is Red Alert 3, part of a "side-series" of RTS...
Abstract: On computer platforms, real-time strategy games have been around for ages with a lot of success, so it's no surprise some developers are trying to bring the genre to consoles. Unfortunately, they're facing a lot of problems.One is that most current RT...