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Reviews of Too Human

Testseek.com have collected 50 expert reviews of the Too Human and the average rating is 62%. Scroll down and see all reviews for Too Human.
 
(62%)
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  Published: 2008-08-24, review by: gamervision.com

  • Abstract:  Name: Too HumanGenre: Action RPGPlatform: Xbox 360I’ve been waiting for Too Human since playing Eternal Darkness, Silicon Knight’s last title. It has been in development hell since the PlayStation 1 era, so the fact that the game has even come out afte...

 
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(70%)
 
  Published: 2008-08-19, review by: arstechnica.com

  • Source material is interesting and well-used, Great depth in character customization, Strong combat engine, Sharp graphical presentation, Drop-in, drop-out online co-op, High replayability
  • Controls arent for everyone, No split-screen co-op, Menu and camera need work, Some distracting graphical bugs, Cyberspace portion of game is too linear, Difficulty balance is off as a result of A.I, death penalty
  • Surprisingly, for a game thats come so far—one that has crossed over so many platforms and made a significant engine transition—Too Human actually looks and sounds quite good. Sharp and varied environments are combined with great looking armor...

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  Published: 2008-08-19, review by: gamepro.com

  • Abstract:  Almost ten years in the making, Too Human has seen its fair share of development troubles. First announced for the original Playstation, moved to the GameCube and ultimately finding a home on the Xbox 360, the game has been a lightening rod for critici...

 
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(80%)
 
  Published: 2008-08-19, review by: videogamer.com

  • Unique combat, Cool art style, Disappointing story, Technically poor...

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(70%)
 
  Published: 2008-08-19, review by: ztgd.com

  • Intriguing, Innovative story line, Deceptively deep gameplay, Tons of great loot, Very addicting progression,
  • Online Coop only two players, Cutscene animations are terrible, Hit and miss graphics, Occasionally problematic camera

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(80%)
 
  Published: 2008-08-18, Author: Gabe , review by: gamespy.com

  • Right analog stick combat system offers minor variation.
  • Precious little differentiation in enemies, environments and combat tactics; too much loot trivializes drops; poor graphical performance.
  • Too Human is a treadmill. Lots (if not most) games are, but the failing of Too Human is that it doesnt mask its ceaseless procession of incredibly similar gameplay with either a unique narrative or anything else that might draw your attention away fro...

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(50%)
 
  Published: 2008-08-18, Author: Kevin , review by: cnet.com

  • Abstract:  Too Human drops a juicy plot development at the most inopportune time: its very end. Its the obvious manner of setting up a sequel, the infamous "to be continued..." weve come to expect from television shows and, yes, even some modern video games. Th...

 
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(55%)
 
  Published: 2008-08-18, review by: gamespot.com

  • A constant supply of interesting weapons and armor, Combat can be fun when it gets in a groove, Skill trees give you a lot of room to mold your character, Coop play can be enjoyable as long as both players are around the same level.
  • The story doesnt get interesting until the final minutes, Too many elements chop up the pace, Area attacks and status effects are poorly implemented, Ranged combat is unsatisfying.
  • This action/role-playing hybrid is too unbalanced and too frustrating to recommend. ...

 
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(55%)
 
  Published: 2008-08-17, review by: Play.tm

  • Abstract:  Arriving as the first act of a sprawling sci-fi trilogy, Silicon Knights eagerly anticipated Too Human is built around a cybernetic future steeped in Norse mythology, in which Baldur, a much-revered God of the Aesir - the sworn protectors of mankind -...

 
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  Published: 2008-08-17, review by: 1up.com

  • Abstract:  Too Human is not a good role-playing game. The five available character classes (Berserker, Defender, Champion, Commando, and Bioengineer) initially offer some strategic gameplay differences because of their proficiency in certain skills -- the Berserk...

 
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(56%)
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