Abstract: The roller coaster's grandest asset, along with the potential of nausea and/or death, is the rush it gives. Thrillville's aim is honorable, as it wants to bring the breakneck speed, sidewinding turns, and rising tension of climbing toward a coaster's h...
Abstract: The masterminds behind the PC hit Rollercoaster Tycoon 3 attempt to bring that formula to the console with Thrillville. Unfortunately, they stumbled by crafting a game thats too simple for strategy gamers, and too convoluted for kids.
Abstract: With all the noise about the release of PlayStation 3 and Wii, it may be hard for gamers to look forward to current-gen games that dont begin with "Final Fantasy" and end with "XII." Hopefully thats not the case, because it would be a shame for Thril...
Published: 2006-11-21, Author: Phil , review by: gamespy.com
Its a good entry-level simulation game; lots of different mini-games to play; lots of multiplayer action.
The mini-games occasionally feel lacking; no online capabilities; the sim/action combination can be awkward.
Simulation and management-style games are a dime a dozen on PCs (although good ones are typically a little more expensive -- there are about a million crappy Something Tycoon games crowding store shelves). On consoles, however, the genre doesnt show u...